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Tools for Computer Graphics

21 min read

In the previous post, I mentioned some resources related to OpenGL and Shaders. In this post I plan to list some of the tools which are popular and widely used in computer graphics. I also plan to briefly list the pros and cons of some of the tools. I will not be listing tutorials for these tools but you can easily find plenty of them by Googling. This is going to be a long post hence, if you are not interested in some parts like “Specialized Tools” section, I recommend skipping those parts.

OpenGL and Shaders

19 min read


If this is your first time reading computer graphics then terms like OpenGL and Shaders might be new to you. To explain it, I would use the following diagram:

Rendering Pipeline
Rendering Pipeline (Reference: Mozilla)